Your game deserves
to be found.
You shipped something great. Getting buried in the App Store isn't a game quality problem — it's an ASO problem. Third Eye runs the full playbook for you: keyword tracking, competitor monitoring, and a Monday action plan with the metadata draft ready to paste.
Let Natto handle it for you.
// built by someone who shipped to App Store and learned ASO the hard way
// what the agent actually does
Three questions your competitors can't answer.
Real queries. Real structure. This is what the agent returns when you ask it things that matter.
// listing quality
How do the top 3 deckbuilder games structure their descriptions and CTAs?
// Balatro
Opens with genre anchor ("poker roguelike") in sentence 1. CTA: "Discover your own winning strategy" — outcome framing, no imperative.
// Slay the Spire
Front-loads mechanic loop: "craft a unique deck, encounter bizarre creatures". No traditional CTA — lets loop sell itself.
// Monster Train
Leads with conflict: "The last pyre is dying". CTA: "Will you be the one to save Hell?" — narrative hook, second-person urgency.
// Your game
Your description opens with "Experience an epic journey" — no genre signal, no keyword, no mechanic. Rewrite using pattern from Balatro.
// country rollout
Which markets should I localize for first, based on what competitors are doing?
// Deep localization detected
Balatro: 14 locales with unique keyword fields. DE, JP, KR use genre-specific terms ("Roguelite-Kartenspiel", "ローグライク") not present in EN.
// Opportunity: Japan
JP store: "ローグライクデッキ" has low competition but 3 of your 5 competitors rank top-10 with full JP metadata. You have no JP listing.
// Quick win: Germany
DE: your 2 closest competitors left "roguelike" untranslated. "Roguelite" is the native search term. One field change, potential #3 ranking.
// Skip for now
CN, KR: competitor localization is deep and established. JP and DE give better ROI per hour of work.
// seasonal pivots
Have any of my competitors changed their store listings this month?
// Slay the Spire — 3 days ago
Subtitle changed: "Build a unique deck" → "Roguelike Card RPG". Keyword shift: dropped "strategy" added "RPG". Their #1 screenshot now shows the map, not cards.
// Balatro — 11 days ago
Long description: removed 2 bullet points about daily challenges. Added paragraph about "endless replayability". Likely response to review sentiment around challenge mode bugs.
// Card Dungeon — today
Title added "- Roguelike Card Game" suffix. Classic keyword-stuffing move. They rank #34 for "roguelike card" and are trying to close the gap.
// Signal
Two competitors moved toward "Roguelike RPG" framing this month. The term is gaining traction in your genre. First-mover window is ~3 weeks.
// how it works
Set it up once. It works forever.
No dashboards to check. No manual exports. The agent does the work and tells you what matters.
// setup
01Add your game in 2 minutes
Paste your App Store and Play Store links. Describe your game and name 3 competitors. Natto runs his first full analysis immediately.
Natto, ready and waiting.
// every monday
02Natto files his report
Every Monday, Natto digs through your rankings, competitor metadata, and review sentiment — then sends you exactly 3 things to change, with the draft ready to paste.
Natto, hard at work.
// on demand
03Ask him anything
Chat with Natto anytime. "Why did I drop for deckbuilder?" "What did Balatro change last month?" "Write me a subtitle for cozy sim players."
Natto loves a good question.
// who it's for
Built for indie game developers.
Specifically, devs who ship premium or freemium mobile games and have no time for ASO.
Not for: non-game apps · enterprise publishers · hyper-casual · devs pre-concept.
// pricing
One price. Everything included.
One subscription, $29 monthly AI credit included. Top up anytime if you need more. No tiers, no freemium.
- ✓Weekly Monday digest emailed every week
- ✓$29 monthly AI credit included
- ✓Daily keyword rank snapshots
- ✓Competitor metadata monitoring
- ✓Review sentiment tracking
- ✓iOS App Store + Google Play
- ✓Unlimited tracked games (trial: 2)
Product Hunt special — 10% off
Use code PH10OFF at checkout. Applied automatically when you sign up.
Cancel anytime.
Save $58 — 2 months free.
Best value// free trial
3 days free, no credit card. 10 agent messages. 2 tracked games. Your first Monday digest goes out the day after you add a game.
// say hi to Natto
Meet your ASO agent.
Natto has one eye and one job. He stores the entire App Store market in that big brain of his — keyword rankings, competitor metadata, review trends — and every Monday he sends you exactly what to fix. You just ship.
// first Monday digest ships the week you sign up